We all know games, everyone plays games, but do we really know what defines a game? Before we can create a good game we need some sort of definition of it. So what is it? Sure, everything with rules can be defined as a sort of game. But let’s define it a bit better than that. So let’s try!
I promised myself to practice more on 2d game art and I still needed to write a tutorial about the GameCreator. So I combined these two together. The result? A fun tutorial inside a 2d game. Play through the small game and learn how the GameCreator works.
On tuesday the Ludumdare Judging closed and the results got published. My results can be found here. My results aren't great this time. But differently than the previous dares I tried out the Islandworks GameCreator which also bound me to use 2d art instead my trusty favorite 3d art. Added that I couldn't think up a good idea and got stuck most of the first day I think the results are okay for the game I created.
This weekend I'm going to participate in the 25th Ludum Dare competition. In a few hours the game theme will be chosen and we'll have 48 hours to build a game on the given theme. The game should contain code and resources we created in the 48 hours including sounds, audio, image and sprites.
This will be my first ludumdare! I'm plan on using the following tools:
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