During this seventh Ludum Dare competition our theme was Connected Worlds. I started around 05:30 CEST on Saturday and submitted it around 03:00 on Monday. I worked thirty-six hours on the game, slept ten hours (2 + 8), used three hours for writing down a concept, drew sixteen hours, used around eight hours for creating the game’s logic and six hours for music. The other time was used for play testing, blogging, eating and quick breaks.
My approach and idea against copycats. I wrote the blogpost for the Ludum Dare community since their 48 hour games get ripped and sold by others, copycats. It's an issue you see to with movies, games and books. Everything is copyable and sellable by someone else. But what to do against it? Read my thoughts on the Ludum Dare blog.
On the 26th of April I competed again in a Ludumdare competition - a competition on which you're supposed to build a game from scratch in just 48 hours! - the theme was Beneath the Surface. View the game and my personal LD29 blog here.
I promised myself to practice more on 2d game art and I still needed to write a tutorial about the GameCreator. So I combined these two together. The result? A fun tutorial inside a 2d game. Play through the small game and learn how the GameCreator works.
I wrote a little hello world tutorial for InCourse's course editor. Although written for InCourse it also applies to the Islandworks' game creator. It's about how you can create your own interactive games, courses or presentations. What do you think about the tutorial? Is it helpful?
On tuesday the Ludumdare Judging closed and the results got published. My results can be found here. My results aren't great this time. But differently than the previous dares I tried out the Islandworks GameCreator which also bound me to use 2d art instead my trusty favorite 3d art. Added that I couldn't think up a good idea and got stuck most of the first day I think the results are okay for the game I created.
I've been experimenting with the GameCreator and have been busy creating a christmas story e-card. Play the digital christmas story. Enjoy!
Next weekend is the Ludumdare 28 game contest. A competition in which you on your own have to build a game from scratch in less than 48 hours. It will be the third year I'm going to compete. This time I've put this web log online to share my progress with you. I'll be sharing as much updates as possible on this blog. So keep tuned in or subscribe to the RSS feed!
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